- UNITY 3D VERSIONS INSTALL
- UNITY 3D VERSIONS UPDATE
- UNITY 3D VERSIONS MANUAL
- UNITY 3D VERSIONS FULL
- UNITY 3D VERSIONS OFFLINE
UNITY 3D VERSIONS UPDATE
Windows Mixed Reality: App doesn't launch on HL2 UWP after update to 2020.3.32f1 WebGL: WebGL Input System interactions are delayed or played preemptively when the project is built Web Platform: Profiler does not autoconnect on WebGL builds UGUI: Prefab is glitchy while editing in Prefab Mode when parent Canvas Render Mode is set to Screen Space - Camera Shadows/Lights: Scene is brighter in Standalone player if it was open in the Editor at build time Settings Window: The Splash Screen settings are missing when using MacOS Scene/Game View: Camera resolution is set to default when opening the Editor Progressive Lightmapper: Fallback to CPU PLM in CL_INVALID_MEM_OBJECT after switching light color only and rebaking GI
Progressive Lightmapper: CPU Total Allocated Memory is 500MB higher while baking with the Progressive Lightmapper Metal: Consistent EditorLoop 5-10ms spikes when using Metal API Linux: Editor crashes at "RegisterRuntimeInitializeAndCleanup::ExecuteCleanup()" when quitting from "Enter Safe Mode" prompt Graphics: Fixed crash in Vulkan backend when out of GPU memory. This has already been backported to older releases and will not be mentioned in final notes. GI: GPU PLM crash after enabling Auto at the end of Bake - OpenCLRenderLightmapBuffers.HasBakingBuffers() GI: Crash in GPU lightmapper after enabling Auto at the end of Bake - OpenCLRenderLightmapBuffers.HasBakingBuffers()
UNITY 3D VERSIONS FULL
(See list below.) Legacy documentationĭocumentation for Unity versions which are no longer the current full release or beta release version of Unity.
UNITY 3D VERSIONS INSTALL
However if you chose not to install local documentation, or want to ensure you can access the latest publish of the documentation, you can access older versions of the Unity documentation online. If you are using an older version of Unity, the installer (offline) documentation matches that version of Unity.
This might be the case for you if you are maintaining or in long-term development of a project which uses an older version of Unity. Some people need to use older versions of Unity. Most people use the latest full release version of Unity and so use the documentation at docs.unit圓d.com.
UNITY 3D VERSIONS OFFLINE
See the Offline Documentation page for details.
If you need the latest publish of the documentation offline, you can download it outside of the installer. Legacy documentation, that is documentation for Unity versions which are no longer a current beta or full release of Unity. However, note that we do not update and re-publish: If there is a current Unity beta release, we also update the current public beta release documentation with corrections, missing content, and feature updates regularly. (You can see the publish version of the documentation at the bottom of every page.) We republish the online documentation for the current full release version of Unity regularly with corrections and missing content regularly. Installer (offline) documentationĪs well as using the online documentation, you can install a local copy of the documentation (offline) when you install the Unity software, using: The version of the documentation which accompanies the current full release of Unity is always available online at docs.unit圓d.com.
UNITY 3D VERSIONS MANUAL
With each Unity release, the Unity documentation changes to reflect this, so make sure you use the correct version of the User Manual and Scripting API Reference to match the version of Unity you’re using. The Unity documentation is the Unity User Manual and Unity Scripting API Reference.Īs we continually improve Unity (that is the Editor and the engine), we add new features, improve existing features, and sometimes remove old features.